Full-Stack Creative
One hire, the whole creative pipeline. Design, video, written content, web, social media and production. End to end, without the overhead of five people.
FULL-STACK CREATIVE · COMMUNITY LEAD · GAME CAPTURE ARTIST
A one-man army for all things creative and community.
Whatever the project needs. I do it end to end.
Whatever the project needs. Community, content, creative direction, social media, production. I do it end to end. Seven years full-stack, four directing creative, and a decade keeping player communities alive.
With my crew, we shipped our own title to 30,000+ active users and hit Steam best-seller twice.
Deep in games. Ten years, every role.
One hire, the whole creative pipeline. Design, video, written content, web, social media and production. End to end, without the overhead of five people.
Building and moderating player communities, including the 30k+ active base on our own title, Fault: Elder Orb.
Setting creative vision and steering teams to ship it, concept through launch.
Content and campaigns that travel, the biggest into the millions of views.
Capturing clean, cinematic gameplay footage, the raw material behind every trailer, clip and campaign.
We align on what success looks like before a single asset is made.
Channel plan, creative direction and asset requirements: the full picture before execution.
Content, community, creative and social media, all handled start to finish without the overhead.
I stay in it through launch and beyond, measuring, adjusting and keeping momentum alive.
From AAA franchises to scrappy indies. 20+ titles in five years across the industry.
I didn't start in games. I was a Canadian musician and a sign installer, just a guy obsessed with video games and the people who play them. When Covid hit and the work dried up, I decided to turn that obsession into a career.
With a crew of developer friends, we launched our own title, Fault: Elder Orb, and grew it past 30,000 active players, hitting the Steam best-seller list twice. That was the start. Ten years later I've worn every hat there is, across more than twenty titles: community, content, creative direction, social media, production. I never stopped being a fan. I just learned how to build the things I love.

GDC, gamescom, Unreal Fest, booths, panels and interviews. This job happens in the room.














Real posts I've made and managed across platforms, from short-form to long, launches to community moments. Drag or hover to explore.
Three real Steam store pages: the title we launched together, a AAA remaster, and a store-page contribution on Lies of P's first DLC expansion.
YOUTUBEPlayStation
Legacy of Kain: Ascendance Announcement Trailer
200K+views
TIKTOKLies of P
100 puppets v 1 gorilla… who'd win?
1M+views15K+likes250+comments
X@Liesofp
An event I ran
800+likes40+comments
TIKTOKLies of P
Flamberge mains, where you at?
700K+views90K+likes600+comments
FACEBOOKCommunity reel
YOUTUBEPlayStation
Legacy of Kain: Defiance Remastered Announce Trailer
200K+views
TIKTOKLies of P
They were monsters once. Now, they are memories.
650K+views60K+likes400+comments
X@Liesofp
Dear Citizens of Krat, see you on Monday
1.2M+views15K+likes300+comments
X@FoadZone
FOAD: co-op cooking drop
800K+views3K+likes100+comments
FACEBOOKCommunity reel
X@FoadZone
Introducing BOOM Tycoon 2
250+likes60+comments
Hire me and you get more than one person. I bring my own crew of QA testers and moderators ready on day one, plus animators and specialists on demand.
A trusted QA team that already knows how I work, productive from day one.
Experienced moderators keeping your community healthy and active around the clock.
Animators and creatives I pull in when the work calls for extra hands.
When a project is bigger than one person, I also work alongside a full agency that can staff up to fit: same standards, more hands. However big the brief, there's a way to make it work.
What happens next
Prefer to skip the form? Grab a time that works.
Tell me what you're building. I'll get back within 24 hours.
Pricing
Let's talk budget
Every project's different, so I don't do one-size-fits-all pricing. Tell me your budget and scope in the form and I'll tailor a plan to fit, from a one-off campaign to a full-time engagement.
Full-time, part-time or contract, all negotiable.